The two rival spymasters know the name of the game identities of 25 Agents. Their teammates know the Agents only by their code names. The teams compete to see who can make contact with all of their Agents first. Spymasters give one-word clues that may point to a couple of pictures at the board. Their teammates attempt to guess the pictures of the fitting color whilst avoiding those that belong to the opposing team. And everyone wants to keep away from the assassin. Code names pictures: win or lose, it is fun to determine the clues.
Mechanics: words Association, deduction, team play
Theme: spies, agents, revealing secret identities
2 to 8 or more players, ages 14 and up